

Using this strategy ensures that the power will not go out. If a player is more concerned with losing power, they can wait until 2 AM (around the time Phone Guy's message finishes) to close the door the animatronics are completely disabled until this time, and will still be on the Show Stage.

Bonnie's efforts will be proven futile should he approach, as the left door will be closed, and that is the only door through which he may enter The Office.

Using this strategy should be sufficient to survive the entire night, even if the power runs out. This works because if Foxy leaves Pirate Cove to attack, the left door will prevent him from entering and attacking the player, and thus causing a Game Over.Īlso, if Chica sneaks into the Office, she cannot do anything unless the player checks the Monitor, which can be easily avoided.

Do not check the Hall Lights, and do not check the Monitor. This is arguably the best night to summon Golden Freddy, as the other animatronics will rarely attack the player, giving them lots of time to try to make the poster change to Golden Freddy's.Ī rather simple strategy can be used more successfully on this night compared to other nights: that is to simply close the left door and do not do anything else. Golden Freddy can also be summoned on this night, which can be problematic for an unsuspecting player that doesn't know how to get rid of him. However, an extremely inactive player may allow Foxy to attack if not viewing the cameras at all. The only two animatronics that are notably active are Chica and Bonnie. Freddy Fazbear will not be active (unless the power runs out), and will not move at all, although he can sometimes be seen facing the camera on the Show Stage. Compared to the later nights, this night is relatively easy and serves mainly as an introductory stage that accustoms the player to the game's mechanics.
